NasrTech

3D character and creature animator

Believable motion for games and film

I’m Mohamed Nasreldeen, a 3D animator with 10+ years on AAA games and internationally released animated features. I take shots from blocking to polish with a focus on weight, balance and physical realism.

Borderlands 4Smite 2Mavka: The Forest SongSecret Magic Control Agency

Showreels

Animation and gameplay work, recent first.

Animation reel Film and cinematic character work
Game reel Gameplay and in-engine animation

Selected productions

AAA games and animated features I have animated on.

Borderlands 4 key art

Borderlands 4

2025 · Video game

Gameplay Animator · Art Bully Productions

Smite 2 key art

Smite 2

2025 · Video game

Gameplay Animator · Art Bully Productions

Mavka: The Forest Song poster

Mavka: The Forest Song

2023 · Feature film

Character Animator · Animagrad

Secret Magic Control Agency poster

Secret Magic Control Agency

2021 · Feature film · Netflix

Character & Creature Animator · Wizart

About

I’m a 3D character animator based in Cairo, Egypt, with over a decade of professional experience across game cinematics, animated films and TV productions. I specialise in character and creature animation, with a strong focus on physical realism, weight, balance and believable motion.

I’ve collaborated with studios including Art Bully Productions, Wizart Animation, Animagrad and Pixel Zoo, contributing to cinematic-heavy projects and AAA titles. I’m currently an Animation Supervisor on a motion-capture-driven feature film, overseeing mocap cleanup, motion editing and animation quality across shots.

I work comfortably within pipelines involving Maya, MotionBuilder and Unreal Engine, collaborating closely with directors and shot creators to translate creative intent into high-quality animation. I trained at AnimSchool, and I am the creator of AnimKit, a commercial Maya animation toolkit.

Let’s work together

Available for remote and hybrid contract animation work.